22 research outputs found
Path Selection using Fuzzy Weight Aggregated Sum Product Assessment
The search for safe evacuation routes is an important issue to save flood victims so they can reach the evacuation centre. This research is a simulation of searching for safe and fast travel evacuation route that have 24 alternative routes. Every road that will be transverse has a limit with certain criteria. Calculate of the weight of the constraints using the Multi-Criteria Decision Making (MCDM) method, namely the Analytical Hierarchy Process (AHP) andWeight Aggregated Sum Product Assessment (WASPAS) based on Fuzzy logic. The criteria of obstacle that qualitative for obscurity so that it makes sense fuzzy will provide supportive input for the MCDM problem. The Fuzzy AHP method is applied to calculate the weight of an application while the Fuzzy WASPAS (WASPAS-F)method is used to determine the safest alternative route. By using the Fuzzy AHP and WASPAS-F methods, a safe and fast pathway weights 0.66
IoT and QRIS Payment System Integration in Entrepreneurship Lockers to Improve Culinary Business in Schools
The Covid-19 pandemic has disrupted various activities, including the operation of school and campus canteens. In response, innovative solutions are needed to ensure the continuation of the culinary business while keeping all stakeholders safe during the pandemic. This study proposes the development of IoT-integrated entrepreneurial lockers that enable cashless payments through QRIS. These lockers can be used to revive the culinary business in school and campus canteens that had to close due to the pandemic. The results of the study show that the use of these lockers can reduce physical contact during transactions, thus minimizing the risk of virus transmission. Overall, this research offers a practical solution for sustaining the canteen business in the face of the pandemic
Observed the Statistics Fight of Mobile Engagement Samsung VS Apple
If returning to remember that
some time ago, the trend for the mobile
device have won by a flip-style cell phone,
followed by qwerty keyboard phones,
mobile phones and all types of slide-out was
won by Nokia.
Now it has changed a lot, now the trend of
mobile devices browsing on the type of
smartphone with high specification. Two
major vendors that Samsung and Apple
has established itself as the winner on the
smartphone market today. This paper will
examine to determine which vendor
dominates. In terms of sales, mobile device
expert Ewan Spence, said that some Apple
users had moved to Samsung since in the
release of the Galaxy S7 and S7 Galaxy
Edge But Apple argued will bring them
back by launching Iphone 7. All it was just
discourse and arguement, statistical data
will prove the truth
EFFECTIVE EDUCATIONAL GAME MAP
Effective Educational Game Map as a game, to learn and development of the brain / mind. The
map is one of the most important parts of the game because game world of this folder as it is or a
place where all the activities in the game was did, but a lot of people who are not concerned with
the time of making the game elements in the map-making and the meanings of a folder.
Preparation of development or folder that corresponds to the elements as well as elements of the
game folder it will certainly make the game more effective and innovative educational game for a
relatively significant impact on improving the quality of learning and education. In the folder
there is also a / describe the atmosphere or educational game story line is so if the game folder
itself, the better it is the more visible, attractive and exciting